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rendering and animation

'THe Bubble'

Renders

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This shows the pavilion from the start of the day to the end of the day. It shows the different movements of people during the different times of the day. It also shows that 15 people and a presenter (guitarist) can fit in the pavilion at the same time.

This render shows people in the pavilion during the day. Children enjoy sitting in the section where the frame creates a shadow onto the ground. They may find this playful and interact with the pavilion. People sitting at the bottom may also look up and see the pavilion. This creates a hierarchy as the pavilion is placed at the top 

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This shows around 1 pm when the shadow is slightly on the side and children can be seen climbing the cut-outs frame of the pavilion and children jumping and chasing after the shadows on the floor. People may also lean on the aluminium frame when sitting. Even on hot days, the pavilion won't overheat due to the frame being white which will reflect the heat and there being a lot of open space. 

Looking out from the interior of the pavilion people can still see the shadows and the holes in the framing create different frames that seem to be created. 

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Reflection

The key concept that I explored through my pavilion is the idea of playfulness and the use of natural light in a space. I wanted to combine and summarise what I learnt in M1 - radix and M2 into one project. The main structure being made up of circles and spheres. I did this by one section of my pavilion is made up of spheres stacked and layered on top of each other and the other section of circle like shapes cutouts. By doing this allows light into the space and creates lots of circle shadows on the ground. 

In the section where there are the spheres the space becomes semi-private as it is enclosed and only has small sections that are open which allows a small glimpse of light into the space. It is also playful due to the aluminium material that's reflective and individuals can see their own reflection. The section where there are circle cut-outs creates a more public area. It also becomes a playful area for children to climb and play with the frame. When the light shines onto the frame mainly during times of 12-3pm children can also play with the shadow produced on the ground. 

Threshold has shaped my design in the way that, light enters the space. I needed to ensure that enough light enters the space and during the time of the day so that the main feature of my pavilion, the shadows, could be cast onto the ground. The privacy levels also played an important part. As I wanted lots of light into my space so lots of open areas needed to be created. However, I also needed a somewhat semi-private space so that the pavilion had some privacy to it. Circulation also played an important role as I needed to ensure the height of the pavilion could allow a person to enter and exit the space. 

I used 'Stella3D' plug-in to create my pavilion. This allowed me to generate random spheres that I could further control in grasshopper. I also used the skills I learnt in M2 to generate my sphere stacks in my pavilion. Overall the use of these programs allowed me to create a playful and rounded design. 

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