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MODULE 3

pattern vs. surface

Module 3

Artefact02_Oblique.jpg
Terrain (wix).jpg
Fra-Angelico_Madonna of Humility 04.jpg

This was the terrain and artwork section that I was given at the beginning of the module

Artefact_02.jpg
Artefact_01.jpg
Artefact03(top).jpg

Artefact 1

Artefact 2

Artefact 3

Artefact01_TopView.jpg
Artefact01_Oblique.jpg
Artefact01_Top.jpg
Artefact02_Oblique.jpg
Artefact03_Oblique.jpg
Artefact03_top.jpg
Artefact01_iso.jpg
Artefact02_Iso.jpg

Artefact 1

artefact03_iso.jpg

Artefact 2

Artefact 3

Changes to the original submission

M5 - Composition.jpg
Composition.jpg

I changed my original composition, as I rushed it. I tried to make the cloth follow the artefact 3 outline. This exercise helped me to develop skills in photoshop. I think the second attempt looks better than my first attempt as it is visible that it colours that I added on were incorrect. 

Reflection:

In this module, I learned a lot of new skills in using Rhino. I also learned the importance of unrolling panels. This is because if a panel is unroll able then that means that it can't be built in reality. I think this was really important to learn as a first-year as in architecture there is no reason to be designing something that isn't able to be constructed. I think overall I spent too much time on Artefact 1 which is why I didn't put as much time into the other artefacts. I also found it a problem when doing the composite. With artefacts 2 and 3, it was challenging to try to manipulate my artefact while making it able to unroll. I think this limited the angle that it panels could turn out to be.  I also had trouble with the composite and this was because I wasn't good in photoshop and my artefact wasn't as good. This made me realize that all parts of this module was connected together and I had to spend an equal amount of time on all the artefacts in order for the best final product. 

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